Just want to verify that I can run an Ark Survival Evolved server when on Shaw internet. I have about 5 friends and family members that I would like to play with and T***s Blocks the server from connecting to the outside world.
If you take a look at our Terms of Service, on page 4 under Bandwidth, Data Storage and Other Limitation it has the following.
"You may not run a server in connection with the Shaw Services nor may you provide network services to others via the Shaw Services. Examples of prohibited servers and services include but are not limited to mail, http, ftp, irc, dhcp servers, and multi-user interactive forums."
That dosen't actually answer my question. The Ark Server would be no different than being the host to a Call of Duty match or CS-GO match. It does not fall into any of the categories listed in your terms of service. If this is not allowed then that is fine but also very ridiculous that we cannot host a game with friends and family.
Thank you for your time.
Hosting an ARK server is different. It is hosting by using your computer as the server, whereas COD or CS-GO is just using you as the host, but the server itself belongs to the game company. LAN games don't enter in to Shaw's ToS. Keep in mind that Shaw doesn't actually send a guy out to see what you are doing with the internet and they can't login to your gear to see if there is a server running on your connection. I've known a few folks that run ARMA 3 servers from Shaw connections. You just have to set things up right. Probably a port issue.
Personally, I wouldn't worry about it.
For example while having a DHCP server may violate Shaw's ToS, everybody has one, especially those using the default settings of their Shaw modem/gateways.
That being said, Ark should work on your Telus connection.. I have one on my uncle's Telus internet.. Check your configuration, especially port-forwarding. There shouldn't be an issue.
Are you able to contact me on Steam: Auffenronsung or djice00? I would like your assistance in getting this working if you are willing and have the time.
My personal opinion:
It's a lot like speeding in your car. Technically you cannot operate a server or service of this kind (especially for a fee as that is reselling the service and that isn't allowed). But much like your car can exceed the speed limit, there is likely nothing stopping you from running this server for your friends and family use, and there isn't much chance of you being pulled over and asked to stop, unless this usage is impacting other users of the Shaw network, or impacting other networks on the internet or their users.
A residential-class service is not intended for running servers and services, and is not supported. Worst case you will be asked to turn off your game server. My advice is to proceed with care towards keeping this global network that humans built in good shape and operating well for all (Shaw's network and the other autonomous systems/networks of the internet), and if you do that while enjoying ARK with your friends and family in a game you are hosting, well that sounds like the best thing. Everyone will be happy.
A personal hosted game like that is usually a light touch. Perhaps even turn it off when you aren't using it.
I hope that helps.
Ark is a very light network load and uses about 60kbps per remote user and only when they are actually in game. If no one is in the world there is no network traffic other than a heartbeat to Steam.
DHCP server is behind your NAT and not visible to the internet, so that isn't really a fair comparison...
corbin wrote: DHCP server is behind your NAT and not visible to the internet, so that isn't really a fair comparison...
The ToS says nothing about NAT and visable to the internet, only that DHCP servers are on the prohibited list.
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